OGraf graphic generation
- Category: Generate
What it is
Generates the manifest and script of an OGraf template for DaVinci Resolve from a prompt, then hands them to the import node to pack and place on the timeline.
This node grew out of the related Lab tools: wires in a blueprint replace the step-by-step clicks in the Lab, which makes it easy to reuse and to hand to an agent.
Related Lab tools
Inputs
| Name | Description |
|---|---|
| Text / prompt | Instructions written for the model |
| Reference image | Optional reference image |
Outputs
| Name | Description |
|---|---|
| OGraf manifest | OGraf template manifest |
| OGraf script | OGraf template script |
How to connect
Connect the manifest and the script separately to the matching inputs of "Import OGraf graphic".
Settings
| Name | Description |
|---|---|
| Model | Set in the node panel |
| OGraf recipe | Set in the node panel |
| Duration (s) | Set in the node panel |
Typical downstream
Notes
- Before writing back to the editing app, make sure LmBox is connected to the matching app (DaVinci Resolve / Premiere / After Effects and so on).
Related recipes
- Generate and import OGraf: see the recipes in the Blueprint lab overview
Agents / MCP
For agents or developers (optional)
- Once LmBox's open MCP is connected, the full ports and settings can be read from the catalog. This page is written for people, not around machine fields.
- Node type:
ograf-template-generate
Release notes
2.8.0Now works with reasoning models.
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